Showing posts with label pokemon are demons. Show all posts
Showing posts with label pokemon are demons. Show all posts

Monday, July 18, 2005

Truth Behind Pokemon

Learn the Truth Behind Pokemon

Is pokemon bad or good game?

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Be Aware...Be Very Aware.... Is Pokemon bad or good game? You will tell the truth behind Pokemon.

'My people perish for lack of knowledge...' Hosea 4:6a


Pokemon based on Yokai

Pokemon and Christianity?


Know exactly whose side you're on. There is a division. There is a difference between truth and lie. Do not be fools and succumb (willingly, that's worse!) to the devil's wiles. He knows his time is short, and thus, he's like a lion, seeking whom he may devour. Avoid him and flee. (read 1 Timothy)

Video Truth Behind Pokemon - Learn how Pokemon are Demons.

Stephen Dollins(13/16)- (ex-Satanist) Occultism, Satanism, and Pokemon Exposed


This is an exciting article by Doris Wagner* (wife of Peter Wagner), who was here in Singapore in June. She specializes in casting out demons. Here, she shares four current concerns - Halloween, Pokemon, Harry Potter, and TV programs like Buffy.

Is Pokemon Bad or Good


Just another "fad"? Read on! See the Christian perspective...
By Brett Peterson Preacher4truth@earthlink.net
Pokemon - the true power behind Pocket Monsters Pokemon games and all of the Pokemon cards

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This is the experience of one family:

"Our firsthand experience with 'Pokemon', specifically the 'Red' and 'Blue' Gameboy Versions, involved William, our 8-year-old. A Christian friend gave William the video game for his birthday. Our review of the packaging and the very scanty instructions provided with the game did not raise any red flags, so William began to play the game. The game involves a very intricate journey, with fights between little creatures at each step, to capture all of the Pokemon. The game created an addiction and anxiety in the child, which made me uncomfortable, but as we had only just purchased the 'Game Boy' toy itself, I figured it was just the nature of video games in general.

Two months into playing the game (it takes about four months to finish), William came to me one morning asking what 'channeling' was. He emotionally spilled out that there were evil spirits and ghosts in his Pokemon game, that channelers were calling forth the spirit of a dead Pokemon's mother, that it was terrifying, and that he thought it was terrible. He should get rid of the game. All of Pokemon is evil, said one child.

What Does Pokemon Represent?

William also brought to my attention:


• Sabrina, a character who bends a spoon with her mind
• Leader Koga, who William says is a warlock
• A girl who roams around asking players if ghosts are real. If the player answers "No," the girl replies, "Oh, I guess that white glove you're wearing isn't real." If the player answers "Yes", the girl 'freaked out' according to William.
• The way to increase your 'power' in the game is to drain the life of another 'Clefairy' character who bows down to worship a moonstone.

I learned that William had been having a recurring bad dream. The morning he came to me, he said he had woken up from his dream, knowing that he had to tell me about what was in the game and that he had to get rid of the game. He never had the dream again. I later studied the official Pokemon Guide, a $12 magazine purchased at video stores. I found that in the "Pokemon Tower" portion of the game, the Pokemon creatures cannot 'fight' with the game's characters because they are possessed by evil spirits. In fact, the text "I can't right now, I'm possessed" actually appears on the Game Boy screen. We thank God that he made up for our sloppy parenting! We also thank Him for giving William a heart for what is right and the ability to discern when power is not coming from the One True God."

This article talks about the occult and many Pagan philosophies and practices - please do not read if this type of discussion scares you - and please pray about what you let your children play with and watch.

Truth About Pokemon


What is Pokemon? Sometimes, cute little creatures battle each other. My son and I were trading the cards and playing the game - I observed groups of children role-playing the Pokemon characters for a period of four months. I watched the anime (cartoons or Japanimation) and extensively researched the subtle influences on the Pokemon world before writing this paper. Out of much prompting, I finished this and I pray it helps many of you make an informed decision about whether or not Pokemon is a game that you want your children to play with.

All of the Pokemon is the result of entirely mystical influences. These are just to name a few:

Buddhist Mysticism, Hinduism meditation rituals, the Egyptian Book of the Dead, the Book of Tao, the Analects of Confucius, the Gita, the I Ching, and the Tibetian Book of the Dead: All these philosophies influenced Pokemon!

C.G. Jung summarizes all these philosophies in his theory of 'collective unconsciousness and assures his followers of the congeniality with occultic energy sciences and the evolutionary sciences with the occultic practices and tapping into the water energy, fire energy, leaf energy, and wind energy you can achieve spiritual enlightenment and success - all of which are incorporated in Pokemon. Jung draws upon Oriental conceptions of consciousness to broaden the concept of 'projection': Not only the 'wrathful' demons/monster (pocket monsters) but also the 'peaceful' deities/spirits (pikachu's) are conceived as animal projections of the human psyche - the fundamental religious teaching and gameplay in Pokemon!

Color energy cards:


In the Tibetan tradition, life is a 'game', and they state that each level of game existence is associated with a particular color and certain geographical symbols. Note the energy cards in Pokemon have colors and elements that also refer to powers and positions. In Tibetan teaching, each person (trainer of projections) has to learn to decode his own internal road map. The Tibetian indicators may be used as a starting point. The purpose is clear: one should follow the signs of the three higher types and shun those of the three lower. One should follow the light and pleasant visions and shun dark and dreary ones. Look at the Pokemon cards - both are represented and role-played by our children.

Recently, I observed a group of children who were role-playing Pokemon. They were making evil faces and chanting their Pokemon character names repeatedly! One three-year-old was chasing another boy, almost trance-like in expression, saying in a deep raspy voice, "Bulbasore attack, Bulbasore, Bulbasore".

Shinto teaches that all such natural features were felt to have a god behind their power. Many Shinto beliefs were incorporated into Japanese Buddhist practices after its introduction in the 6th century. Just as they believe in evolution and reincarnation, these ideas are manifest in all of the Pokemon. Some of the cards show creatures associated with Satan (dragons, ghosts, wizards, etc.) and are typical examples of the dark side of Pokemon. Haunter, an evolved spirit, can hypnotize and has 'dream eater' power (powered by the purple Pokemon energy cards, the psychic energy). This power lets him drain the energy from his opponents. Some Eastern and New Age philosophies teach this principle and call spirits that can do 'energy vampires'. This is just the tip of the iceberg! The Pokemon game contains many typologies manifest in the cards that reflect the philosophies of Shinto with mystic Buddhism and many other beliefs.

Pokemon Evolving


In Pokemon, the monsters die to their old self and evolve into the new, more powerful Pokemon. This is the teaching of Eastern mystery religions, spelled out in the Egyptian Book of the Deed and other occult religions.

All the Pokemon evolve and take on new characteristics, and one (Evee) can evolve into one of two completely different Pokemon. Children are subtly indoctrinated in the Pokemon game's theory of evolution and mysticism. What other influences are evident in Pokemon? It gets more unbelievable and shocking as you read on! Wicca, Witchcraft, Paganism, Satanism, 'New Age', and other occultic influences influence Pokemon. Wicca, or Witchcraft, is today's popular and fast-growing religious practice. Most witches/warlocks consider their practice something learned by experience, not books. They undergo many incredible rituals to become influential in the 'craft.' Pokemon trainers must undergo a lot of training and ritual-type actions to become 'Master Trainers,' with the ability to control the Pokemon and their powers.

In Pokemon, trainers summon one of their Pokemon to battle other monsters and use them as guardians. In Wicca, guardians known as Watchtowers are called. These spirits (and sometimes animals) are called by them to protect them from 'evil' spirits while they open themselves up to them during rituals - the circle, the pentagram, etc.- all provide a 'safe' area to practice. (In Pokemon, the monsters are held in a Pokeball until the master summons them). 

In witchcraft, these spirits are summoned and called to stay in the circle until needed to fight off evil spirits. These guardians in Pagan practice are often the spirits with whom a person feels comfortable and has developed some form of a relationship (in Pokemon, the trainers befriend their 'pocket monsters' and develop trusting and advice-seeking relationships with them). Possible guardians might be one of the Ancestors, a "spirit guide!' or other spiritual entity (including animal spirits and even real animals - like typical witches' black cat) with which the person is familiar.

This occurs in Pokemon play - the pocket monsters are captured, trained, and summoned as needed.

Most Pagan and earth-based religions and philosophies find power in the Four Elements - Earth, Water, Fire, and Wind. These are the energy cards in the Pokemon game!

What are we allowing to come into our homes? The elements in Pokemon are foundational to many earth religions and mystic rituals. We draw our power from God, not the earth!

One last example of occultic practices and Pokemon.
In Paganism and the Occult, there are spirit guides, messengers, and elementals or artificial elementals. They can be summoned to do things for the 'trainer' or practitioner'.

They can:
1. Watch and tell the trainer what he sees
2. Guard the trainer
3. Fight with other spirits or elementals
4. Carry out assignments given by the trainers.

Pagans can capture free elementals (like Pokemon trainers capture pocket monsters) and build relationships with them for use like Pokemon trainers). Witches, shamans, etc., recommend only master practitioners do this because you are not masters of the elementals, just like Pokemon trainers are not masters of the pocket monster - and they warn that they can be hard to get rid of and may require an exorcism to become free of a bad one.

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Anti Anti Pokemon


Please pray and do what the Lord instructs you to do - it is time to take a stand for God and protect our children from the influences of the enemy! My son is six and we had a whole book of Pokemon cards - after praying about it he made the decision to get rid of his cards because he could see they were evil!

I am not about to 'abolish the wickedness of Pokemon' - God had me write this paper to alert individuals to the occultic influences and the potential for instilling false beliefs.

My son and I both enjoyed collecting the cards. I made an excellent binder, and it was fun trading the Pokemon. Every time he asked me about the occultic powers, I shrugged and said, "As long as you know that it is from the enemy, God's power is better and different."

Then they began saying something close to the terminology used in occultic rituals - and they somehow got it from Pokemon. So, I only researched the game and compared it to various religions. There are, as you read, some apparent connections.

In gameplay, you can open yourself up to an authentic power that has one goal - your emotional instability, self-seeking powers, the occult, and eventual death.

Yes, Pokemon is cute fun, and the anime cartoon is refreshingly simple - but it is also subtly occultic and can influence young people to follow the wrong path. Anything that has this potential should not be part of a Christian home.

Author Unknown

Traci Morin

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